The ultimate sequencing card game from the makers of UNO! Players use skill and strategy to create stacks of sequentially numbered, ascending cards (2,3,4) until they have no more left to play. Once everyone is dealt their own personal stockpile of cards, play begins by drawing from a central pile and building up to four "build"piles. The Skip-Bo "wild"cards break up static situations and may be played as any number. Use these cards wisely, for they can really help you beat your opponents! The first player to deplete all of his or her Skip-Bo stockpile cards is the winner! Includes 162 cards and instructions. For ages 7 and up.
Play the game by dealing 10 cards to each player and placing the rest of the cards back in the deck. Place the deck in the middle between all players thereby making this deck the draw pile, similar to UNO & Rummy.
The object of the game is to be the first player to complete 10 varied phases to win. Phase 1 consists of 2 sets of 3. Phase 2 consists you to have 1 set of 3 plus 1 run of 4 and so on until all 10 phases have been competed.
Like every card game, this one comes with a twist. Phases are completed in specific for each hand dealt. Players who complete one phase advance to the next, but those who don't must keep trying until they do.
Each deck features "Wild" and Skip" cards, which add excitement and can help you get out of a sticky situation. A "Wild" card can be used in place of a number card, as well as be used as any color to complete any phase, while a "Skip" card causes your opponent to lose a turn! Be the first person to complete all ten phases to win the game. Includes 108 cards and instructions. Colors and patterns may vary.
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